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The city of Cedar Rapids is looking to center citizen feedback in future conversations around active transportation through ...
After a slow start, Indiana could've chosen different paths at the trade deadline. Win or lose, staying the course was the right call.
The Indiana Pacers have surpassed expectations by winning the Eastern Conference to earn a spot in the 2025 NBA Finals. But ...
This was down to Radiant AI, which Bethesda has continued to use in all of its RPGs since. And when it came to figuring out ...
The NBA Finals-bound Indiana Pacers are said to have two stars: Tyrese Haliburton and Pascal Siakam. Here's two more: ...
In what was one of, if not the best game of this year’s playoffs thus far, the Indiana Pacers mounted an extremely improbable comeback over the New York Knicks and stole game 1. It was almost as ...
Former Bethesda game designer Bruce Nesmith defended annoying loading screens — they are a necessary evil. In his opinion, without them, it is simply impossible to create the same experience that ...
Bruce Nesmith, a senior game designer who worked at the company for nearly 20 years, provided some insight in an interview with VideoGamer. Nesmith said that the notorious loading screens have ...
In an interview with VideoGamer on May 1, 2025, Bruce Nesmith, a key figure behind Oblivion and Skyrim, called loading screens a “necessary evil.” He explained that Bethesda’s massive game ...
Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the ...
But, looking back, Bruce Nesmith says that loading screens, however long or short they may be in Bethesda titles, are a necessary evil. For those unaware, Bruce Nesmith is a former lead designer ...
Bruce Nesmith, a developer on the original Elder Scrolls IV, doesn't believe that will be the case. Speaking with VideoGamer, Nesmith suggested player choices should trump stat management in The ...