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Philipp Weber's first "professional" job was as a quest designer on The Witcher 3, the game that made CDPR a household name globally, after a background of modding the older Witcher games for fun.
The Witcher 4's narrative lead won't be turning his back on some of The Witcher 3's best bits: those awesome, multi-layered side quests. Philipp Weber joined The Witcher 3's team as a quest ...
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Game Rant on MSN'We Don't Do Fetch Quests': The Witcher 4 Narrative Director Comments on the Game's Quest DesignThe Witcher 4's narrative director, Philipp Weber, has explained the philosophy driving the game's quest design, rooted in ...
Narrative director Philipp Weber told GamesRadar that when the team was making The Witcher 3, there was "good creative chaos" ...
The Witcher 4 narrative director reflects on the time when CD Projekt Red took a chance on him during their scrappy years.
Back when he was a quest designer on The Witcher 3 before he got promoted to narrative director for The Witcher 4. The ...
CD Projekt Red could have made Vivienne's quest much deeper in the «Blood and Wine» expansion to The Witcher 3. Users in ...
Lydia and Lester were the parents of four children: Philip Weber, who died in 2017 (Sharon Esterly), West Chester, PA; Bonnie Weber-Lehman (David Lehman), Richmond, VA; Louisa Weber (Tom Martin ...
Cyberpunk doesn't pull any punches in what's an incredibly graphic cutscene, but senior quest designer Philipp Weber thinks that it says something important about the nature of what CD Projekt Red ...
At one point, narrative director Philipp Weber was in a struggle with a giant and realized he wasn't using the right button to dodge-roll. And then this mildly amusing conversation took place ...
"The way we want to do justice to [The Witcher 3's] legacy is to take the philosophy we had during The Witcher 3 – how to ...
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