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Some of the most common tools parents and teachers use for managing children’s behaviors are rewards and punishments. While these methods tend to lose effectiveness as a child ages, there are times ...
A "punisher" is defined as an event that follows a given response and reduces the future rate of that behavior. For example, if a child has their video game taken away for not completing their ...
Researchers used a model of behavior to better understand the basis of obsessive-compulsive disorder. They showed that when learning parameters for reinforcement and punishment are extremely ...
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