Virtual reality may live strictly within smartphone apps and PC software for now, but that won’t be the case for much longer. On Monday, at the W3C’s Workshop on Web & Virtual Reality in San Jose, ...
Back in June of 2016, it was revealed that Google was working on a way to make virtual reality accessible from every web browser, dubbed WebVR. Then, with the release of Chrome 56 Beta, Google started ...
Users can test out games in WebVR Experiments, like Konterball (above), using Google Cardboard. Google Creative Lab’s Creative Technologist Jonas Jongejan wrote in a blog post announcement that ...
WebVR is not a new thing — people have been talking about using WebGL to render interactive 3D graphics in the browser for over half a decade, in various different implementations. What is new, ...
Later today, Mozilla is going to officially announce the release of Firefox 55, its browser's latest stable version, one that is packed full of new features and important changes. Starting with ...
If there's any technology that best characterizes 2016, it would be Virtual Reality. Virtual Reality has moved beyond expensive headsets tied to your computer to more affordable solutions that couple ...
In February, Google added WebVR to Chrome on Daydream-ready phones (like Pixel and ZenFone). The WebVR standard allows users to launch virtual reality (VR) experiences in a browser like Chrome by ...