343 Industries has gone through some turmoil since Halo Infinite‘s launch, which culminated in some recent layoffs that hit Microsoft as a whole. A new report has stated that this has shaken up the ...
Halo Infinite 2 was in development using the Slipspace Engine but was canceled after a move to Unreal Engine 5, according to a report. The creative team moved to Unreal Engine but was let go before ...
I am a pretty big fan of the Blade Runner franchise. Having loved the original 1982 film, I was delighted that the recent sequel was a decent outing. There is, however, one area that I feel has been ...
Unreal Engine 5 continues to shape game design as more studios adopt Epic Games' engine (see our pick of the best software for game development). One of its selling points is Lumen, its global ...
GameSpot may get a commission from retail offers. A new report from Bloomberg has shed light on what's happening at Halo developer 343 Industries, and it sounds like major changes are afoot within ...
343 Industries made Halo Infinite on its Slipspace Engine. A recently published report now gives us a bit of insight on why the studio decided to work with Slipspace instead of using Epic’s Unreal ...
TL;DR: Cyber Streets is a tech demo by Pasquale Scionti using Unreal Engine 5.5.3, showcasing a Blade Runner-inspired scene with dynamic lights, excluding Lumen and ray-tracing. It runs on a GeForce ...
Halo Infinite and, by extension, 343 Industries have had a rough go of it over the last year. The game’s single-player and free-to-play format originally launched to some applause, but a myriad of ...
A new report from YouTuber Sean W suggests that Halo Infinite's battle royale codenamed 'Tatanka' is switching to the Unreal Engine, and perhaps even Halo itself. We revealed Tatanka exclusively ...
Things are changing at Halo developer 343 Industries following massive layoffs across Microsoft—including reportedly 95 people at the Halo developer. The studio is switching to Unreal Engine, has no ...
The saga of Halo Infinite continues, as after some high profile departures and leadership restructuring, a new rumor is circulating that could be the biggest change of all. According to journalist ...
Developers almost chose Unreal Engine, but a few factors held them back. Halo is such a behemoth of a video game franchise for Microsoft. However, the latest game failed to meet some of the ...
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