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Tailoring (verb): The process of adapting a game user experience and user interface to a new platform. Let's talk about the design side of Abstraction. Over the last 12 years, Abstraction has been in ...
The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
It’s easy to forget just how much goes into creating incredible video games. A game’s story and gameplay are easy to appreciate, but behind every masterpiece are hundreds of expertly designed ...
An eye-opening series of photos shows just how far Bethesda has come with its UI through the years. There have been a wide variety of games made by Bethesda since the studio's beginnings, and these ...
What makes an awesome game? Is it the characters, the plot, the world it’s set in, or just how many weapons you have at your ialoisposal? The games that have stood the test of time never rely on only ...
The newly launched Game UI Database turns an often-overlooked aspect of artful video game design into a headlining star. For most people who play games, on screen accoutrements like ammo readouts and ...
Since launch many players have talked about the unintuitive Modern Warfare 2 UI design, and how it makes little to no sense for a Call of Duty game. Presented like some sort of streaming service ...
Check out the Reimagined User Interface Overview Trailer for Football Manager 26, a management simulation game developed by ...
New console generations bring more powerful hardware and many new games. However, one of the less discussed but still very noticeable changes is those that happen to a console’s UI design. Consoles ...
Can’t Unsee, created by software engineer Alex Kotliarskyi, gives you a simple task: Say which of two designs sitting side by side is the better one. It’s Hot or Not for interface design. The game ...
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